![]() ![]() Static Dash - Allows the player to double jump.Mineral Detector - Allows the player to see Ores and Gems on the map. 7.4 /10 147 YOUR RATING Rate Play trailer 1:51 4 Videos 2 Photos Animation Action Adventure Take the role of Rusty, a lone mining steambot, as he arrives at an old mining town in great need.The Upgrades found in the two main caves in Vectron are: Mecha Trilobites - tougher versions of regular Trilobites.Unlike the previous areas, Vectron only has two upgrade caves, but it does have two Teleporters: one at the halfway mark, and another outside the final boss room The first, final, and only boss, Voltbot, is found at the bottom of the area. It's full of a lot of new enemies as well as gravity following blocks, which are dangerous and can kill you instantly. Vectron is the last mine area and is reached by getting to the bottom of Old World with the Fall Dampeners (although it can be done without them). 2 is the bigger, slicker, more 'finished' version of 1 and it feels more like a proper adventure: more customizing, polished mechanics, a more versatile system for moving around, more boss fights, more scenery/level variety and a bit more meat to the story (which follows 1 directly, but the 'story. When she arrives, Dot finds that the whole place is in ruins. It has a simple but addictive gameplay loop. After Fen activates the Teleporter, Dot travels there in her search for Rusty, though Fen refuses to accompany her. Vectron returns as a location in Steamworld Dig 2. It is here that the final boss fight takes place and Rusty becomes missing-in-action. Gameplay SteamWorld Dig 2 is a metroidvania. The great things is Steamworld Dig 2 is already on Switch so you can go pick that one up straight after you finished the first one.Story SteamWorld Dig: A Fistful of Dirt īefore Rusty reached Vectron, it was believed that it was very hot and only contained lava and molten rock. This game is a great port and one I would recommend any switch owner pick up as it’s fun to play. Overall the story never really grabbed me and seems underdeveloped but it’s a not a story driven game, it’s a game driven by gold and exploration. A perfect game for commuting or for a quick five minutes as the game stops when you stop meaning there isn’t really a chance of getting snuck up on by something nasty and pace goes with you. The town and other robots inhabiting this harsh desert wilderness lay the charm on from the start making it a game that is very approachable for all ages.Ĭontrols are very easy to get to grips with but the game never really talks you through what buttons do what, so you have to find that out on your own. It doesn’t get too punishing which again helps, you never become frustrated and just end up having a really good time playing the game.Īrt style wise the game is perfect and matches the gameplay well as your fuel for light gradually diminishes the surroundings get gradually darker and darker making it harder to navigate and not fall down holes. I do have to say other than the upgrades you find, the ones you buy I never really found they made too much difference, maybe I was caught up in buying more of them and wasn’t paying enough attention.Īs you dig further down it’s start to get more challenging as the enemies begin to fight back and you find rooms of puzzles that you have to complete in order to get the next major upgrade. Being a robot the upgrades are applied directly to Rusty. Digging around and killing enemies gives you the resources in this case fuel, water and health, that you need to survive and on the way pick up large gems that you sell back on the surface for gold that enables you to upgrade yourself. This becomes a little easier later on as you unlock ladders, teleporters and gain access to some strange transportation pipes. Gameplay is super simple, dig new tunnels and remember you need to get back out, with a slight emphasis on resource management. The gameplay is addictive and you’ll find yourself losing time as you dig around in the darkness, every now and then being forced back to the surface like some kind of mole. The core gameplay feels very microtransaction like with the way you purchase minor upgrades that you are unsure how or what they do to benefit you but you are driven by one goal and that is to buy more upgrades. Water Water is a resource that powers items like the Steam Punch and the Drill. Golden Gear: Fully restores all resources. The townsfolk are depending on you to mine and bring some life back to the desert town in the middle of nowhere. Pickups These pickups can be found in the mine and they can restore certain resources: Fire: +30 seconds of light. SteamWorld Dig Image & Form Rating Score 9.5 Platforms +6 Rate This Game HowLongToBeat 6 hrs Main Story 7 hrs Story + Sides 9 hrs Everything 7 hrs All Styles 7.9 Good 93 7. Randomized worlds with emergent gameplay. Steamworld Dig follows the story of Rusty a robot miner who has inherited a mine and now spends his timing digging around underground throwing sticks of dynamite at enemies and finding valuables gems to sell on for a profit. Uncover the remnants of human civilization, a degenerate race of dynamite-wielding troglodytes.
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